How to create/access a Label in a scene as a global variable? (Displaying messages with roInput)

I have a label in a scene, and I want to access it from main.brs. I’ve tried assigning it to a global variable:

m.myLabel = m.top.findNode(“myLabel”)

m.global.myLabel = m.myLabel

Tried this a few ways, but the debugger keeps complaining. I can’t assign the label to a global, and so I can’t access it in my main function, and so I can’t display messages.

The reason I need access to the label it in the main function, that’s where the while loop is where messages are checked.

Thanks!

I think I know what you’re trying to do, but I’m not sure. To access a label in a scene from main.brs, you have to get to it via the scene:

sg = createObject("roSGScreen")
scene = sg.createScene("myScene")
label = scene.findNode("myLabel")
print label.text ' prints current value
label.text = "New text"  ' set label text

-JT

Yes that was exactly what I was trying to do… thanks!