Simple way to animate a loading screen?

Hey Guys,

Is there a simple way to have a ro GUI component display like 3 bitmaps automatically without having to repeatedly call the component (like roCompositor draw() requires). Or are there any timer events supported in BS that I could use for the draw?

I just want to display a sequence of pics (e.g., loading screen) async-wise while I execute other code.

Any example code would be greatly appreciated.
TIA.

You can now do asynchronous image loading with the roTextureManager component. This can be used in an image canvas or roScreen for this purpose:

http://sdkdocs.roku.com/display/sdkdoc/roTextureManager