our channel run on the hd and fhd mode but in sd mode it can’t run properly.
is it scene graph one?
in manifest, put ui_resolution**s**=hd or ui_resolution**s**=fhd, depending whether sized for 720 or 1080 screen.
when not spec’d, the default is the somewhat unfortunate “sd,hd”, which leaves the sd resizing to the developer
PS. fixed above, keyword is ui_resolutionS
https://github.com/rokudev/hero-grid-channel
Just started with this. The manifest #resolution is blank as written so I’ve added
ui_resolution=fhd
The overhang seems to scale correctly but the grids are not scaling down to my 720p TV.
have also tried other resolutions / combinations.
“squirreltown” wrote:
https://github.com/rokudev/hero-grid-channelJust started with this. The manifest #resolution is blank as written so I’ve added
ui_resolution=fhdThe overhang seems to scale correctly but the grids are not scaling down to my 720p TV.
have also tried other resolutions / combinations.
Glancing at that source, manifest already says ui_resolution=fhd and components are sized for 1080.
What’s the model#, firmware#, screenshot of the issue?
The zip i downloaded had no resolution listed*. Anyhoo -
4200 - 7.7 4139-04
[upload|lqMjjAkTYLKqsl1pQ96ssg==]
ETA* ignore this, my load script overwrote it the first time.
thanks.
trying this on 4200 @ 7.7.4135 in 720 - i see the whole twitch poster.
“RokuNB” wrote:
trying this on 4200 @ 7.7.4135 in 720 - i see the whole twitch poster.
OK, this seems to be a local problem, but not sure why. Thanks for checking.
“RokuNB” wrote:
is it scene graph one?
inmanifest, putui_resolution=hdorui_resolution=fhd, depending whether sized for 720 or 1080 screen.
when not spec’d, the default is the somewhat unfortunate “sd,hd”, which leaves the sd resizing to the developer
It turns out that my particular problem, was that had I initially erased the resolution line, so I didn’t realize that at least in this case , the above is wrong.
‘ui_resolutions=fhd’ is what works. Note the “s”.
“squirreltown” wrote:
“RokuNB” wrote:
is it scene graph one?
inmanifest, putui_resolution=hdorui_resolution=fhd, depending whether sized for 720 or 1080 screen.
when not spec’d, the default is the somewhat unfortunate “sd,hd”, which leaves the sd resizing to the developer
It turns out that my particular problem, was that had I initially erased the resolution line, so I didn’t realize that at least in this case , the above is wrong.
‘ui_resolutions=fhd’ is what works. Note the “s”.
that’s what you get for trusting me blindly… let this be a lesson :oops:
sorry about that!
