I noticed that roAudioResource method IsPlaying() is inconsistent after my Roku 3 was updated to firmware 7.1
Every couple of times it returns true when no sound is playing.
Anyone else noticed this?
I noticed that roAudioResource method IsPlaying() is inconsistent after my Roku 3 was updated to firmware 7.1
Every couple of times it returns true when no sound is playing.
Anyone else noticed this?
I’m noticing this as well. In fact, I’m seeing it more often than not. Luckily I don’t wait for a sound to finish most times, but it does cause one of my games to lock up when it does wait.
Any Roku*'s want to acknowledge this bug?
-JT