I’ve read through SDK documentation but can’t confirm it is for the Roku 4 so I wanted to ask what can the local SD/USB storage be used for?
What I would like to do is use it for a cache of some sort. For example, someone brings up my channel and starts streaming a video. They exit and come back and want to play the same video so it pulls it from the cache instead of restreaming. There may have to be some meta data indicating when the cache should expire and the content would ideally be protected so it could not be pirated.
Hi, no it isn’t possible, it is used to allow the device to store more channels locally, so you can have more installed without the system swapping out the least used channels to make room at launch time.
I think Michael might be referring to the regular USB 2.0 port where a regular customer data USB stick can be inserted, rather than the microSD card slot.
My understanding is that USB sticks are mounted read-only, so your app can read/play media files from it, but can’t write to it to use it like a cache.